Add waiting queue for guest join with sound
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This commit is contained in:
2026-03-03 06:38:01 +01:00
parent df82316097
commit 2b8c179d03
5 changed files with 117 additions and 34 deletions

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@@ -31,6 +31,8 @@ export default function RoomDetail() {
const [shareSearch, setShareSearch] = useState('');
const [shareResults, setShareResults] = useState([]);
const [shareSearching, setShareSearching] = useState(false);
const [waitingToJoin, setWaitingToJoin] = useState(false);
const prevRunningRef = useRef(false);
// Federation invite state
const [showFedInvite, setShowFedInvite] = useState(false);
@@ -87,6 +89,21 @@ export default function RoomDetail() {
return () => clearInterval(interval);
}, [uid]);
// Auto-join when meeting starts while waiting
useEffect(() => {
if (!prevRunningRef.current && status.running && waitingToJoin) {
new Audio('/sounds/meeting-started.mp3').play().catch(() => {});
toast.success(t('room.meetingStarted'));
setWaitingToJoin(false);
setActionLoading('join');
api.post(`/rooms/${uid}/join`, {})
.then(res => { if (res.data.joinUrl) window.open(res.data.joinUrl, '_blank'); })
.catch(err => toast.error(err.response?.data?.error || t('room.joinFailed')))
.finally(() => setActionLoading(null));
}
prevRunningRef.current = status.running;
}, [status.running]);
const handleStart = async () => {
setActionLoading('start');
try {
@@ -104,6 +121,12 @@ export default function RoomDetail() {
};
const handleJoin = async () => {
if (!status.running) {
setWaitingToJoin(true);
toast(t('room.guestWaitingTitle'), { icon: '🕐' });
return;
}
setWaitingToJoin(false);
setActionLoading('join');
try {
const data = room.access_code ? { access_code: prompt(t('room.enterAccessCode')) } : {};
@@ -351,18 +374,21 @@ export default function RoomDetail() {
<span className="hidden sm:inline">{t('federation.inviteRemote')}</span>
</button>
)}
{canManage && !status.running && (
{canManage && !status.running && !waitingToJoin && (
<button onClick={handleStart} disabled={actionLoading === 'start'} className="btn-primary">
{actionLoading === 'start' ? <Loader2 size={16} className="animate-spin" /> : <Play size={16} />}
{t('room.start')}
</button>
)}
{status.running && (
<button onClick={handleJoin} disabled={actionLoading === 'join'} className="btn-primary">
{actionLoading === 'join' ? <Loader2 size={16} className="animate-spin" /> : <ExternalLink size={16} />}
{t('room.join')}
</button>
)}
<button
onClick={waitingToJoin ? () => setWaitingToJoin(false) : handleJoin}
disabled={actionLoading === 'join'}
className={waitingToJoin ? 'btn-ghost' : 'btn-primary'}
title={waitingToJoin ? t('room.guestCancelWaiting') : undefined}
>
{(actionLoading === 'join' || waitingToJoin) ? <Loader2 size={16} className="animate-spin" /> : <ExternalLink size={16} />}
{waitingToJoin ? t('room.waitingToJoin') : t('room.join')}
</button>
{canManage && status.running && (
<button onClick={handleEnd} disabled={actionLoading === 'end'} className="btn-danger">
{actionLoading === 'end' ? <Loader2 size={16} className="animate-spin" /> : <Square size={16} />}